Set a thief to catch a thief. Set a monster to punish monsters.
The Academy of Kindness exists to create agents of retribution, cast in the image of the Furies—known as the kindly ones—against whom even the gods hesitate to stand. Each year a hundred girls are sold to the Academy. Ten years later only three will emerge.
The Academy’s halls run with blood. The few that survive its decade-long nightmare have been forged on the sands of the Wound Garden. They have learned ancient secrets amid the necrotic fumes of the Bone Garden. They leave its gates as avatars of vengeance, bound to uphold the oldest of laws.
Only the most desperate would sell their child to the Kindnesses. But Rue … she sold herself. And now, a lifetime later, a long and bloody lifetime later, just as she has discovered peace, war has been brought to an old woman’s doorstep.
That was a mistake.
Set a thief to catch a thief. Set a monster to punish monsters.
The Academy of Kindness exists to create agents of retribution, cast in the image of the Furies—known as the…
To rescue someone close to her, Viv Abbot must team up with Reid’s violent, unpredictable older brother, Deacon. Her uneasy truce with him offers Viv something Reid never could: the chance to embrace her darkness.
Viv’s mission takes her to the center of Astera's seedy underbelly with none other than the White Stag as her guide. But when a bounty on Viv's head puts those she cares about in danger, Viv will be forced to go to lengths she never dreamed in order to protect them.
With enemies closing in from all sides and a ticking clock on her life, Viv must save the Half City from destruction while surviving a betrayal that strikes at the heart of everything she’s fighting for. Because in a world where monsters wear familiar faces and temptation cuts deeper than any blade, making it through her second semester at Harker will take more than skill—it will take everything Viv has left to give. Who can she really trust in a city that thrives on lies?
To rescue someone close to her, Viv Abbot must team up with Reid’s violent, unpredictable older brother, Deacon. Her uneasy truce with him offers Viv something Reid never could:…
arry Dresden, Chicago’s only professional wizard, has always managed to save the day—but, in this powerful entry in the Dresden Files, can he save himself?
One year. 365 days. Twelve months.
Harry Dresden has been through a lot, and so has his city. After Harry and his allies narrowly managed to save Chicago from being razed, everything is different—and it’s not just the current lack of electricity.
Harry lost people he cared about in the battle, and that’s the kind of loss that takes a toll. Harry being Harry, he’s doing his best to help the city and his friends recover and rebuild, but it’s a heavy load. He needs time.
Time is one thing Harry doesn’t have, however. Ghouls are prowling Chicago and killing innocent civilians. Harry’s brother is dying, and Harry doesn’t know how to help him. And last but certainly not least, the Winter Queen of the Fae has allied with the White Court of vampires—and Harry’s been betrothed to the seductive, deadly vampire Lara Raith to seal the deal.
It’s been a tough year. More than ever, the city needs Harry Dresden the wizard—but after loss and grief, is there enough left of him to rise to the challenge?
arry Dresden, Chicago’s only professional wizard, has always managed to save the day—but, in this powerful entry in the Dresden Files, can he save himself?
Princess Tanadelle of the Widdenmar is disillusioned with life as a princess. She longs for real conversation, the chance to build a life of her own making, and uninterrupted reading time.
During a routine royal visit to the town of Little Pepperidge, Tandy’s dream comes true when she finds herself cursed to remain in a run-down bookshop until she unlocks her heart’s desire. Certain that someone will figure out how to break the curse eventually, and delighted by the prospect of an entire bookstore of her own, Tandy settles into life among the stacks. She finds it easy to exchange balls and endless state dinners for teetering piles of books and an irritatingly handsome pirate who seems bent on stealing her stock.
She even starts to believe she's stumbled into her very own happily ever after.
There's just one, minor problem: as Tandy's royal duties go unfulfilled, her frantic parents start sending princes to woo her, each one of them certain their kiss will break the curse. After all, what more could a princess want but a prince?
Princess Tanadelle of the Widdenmar is disillusioned with life as a princess. She longs for real conversation, the chance to build a life of her own making, and uninterrupted…
Everything changed for Rhya Fleetwood in the battle of Fyremas. Her grief is heavy, her rage volatile. Caeldera lies in ruins. Her friends are dead or wounded. And Pendefyre, their newly crowned king, is shutting her out. The Remnant of Fire needs all his focus for his kingdom, his people, and—perhaps more than anything—his insatiable need for revenge.
When a twist of fate leads Rhya to the last place she expected—the Water Court—the novice wind weaver is forced to confront the limitations of her untrained power as well as her increasingly complicated relationships. For enigmatic King Soren of Llŷr is as different from Penn as sparks are from the sea. The more insight he offers into the maegic that binds them together, the more confused Rhya feels—about her future as a Remnant, about her deepest desires, and about her role in the coming war.
Enemies circle close, ready to strike. And if Rhya isn’t careful, she’ll lose more than just her heart.
She’ll lose her life.
Everything changed for Rhya Fleetwood in the battle of Fyremas. Her grief is heavy, her rage volatile. Caeldera lies in ruins. Her friends are dead or wounded. And Pendefyre,…
Lyra Bien never expected to leave the royal house at Stonegate in one piece after her rare melder magic was revealed. Once she discovered the truth behind the need for her magic and the brutality of her kingdom, Lyra vowed to put an end to the corruption of the crown. But is the enemy of her enemy her friend? Lyra must put her trust in the man who stole her heart . . . then deceived her.
Roark Ashwood rose through the ranks to become Sentry of Stonegate and personal guard to the prince, despite being born of the enemy clan, the Dravens. But in a single heartbeat he destroyed his ruthless reputation all to save Lyra. With his true identity unveiled, Roark revealed years of plotting and betrayal to everyone he loves.
As Roark’s two lives collide, he must fight to protect the woman he loves and outsmart those throughout the kingdoms who want his power for themselves. Lyra must wade through long-kept secrets, rising battles, and vicious court intrigue—all while keeping her feelings for Roark at bay.
Lyra Bien never expected to leave the royal house at Stonegate in one piece after her rare melder magic was revealed. Once she discovered the truth behind the need for her magic…
Danger looms when a former priestess sails to the realm of the dead to find her fallen lover, only to discover the gods she thought she defeated are preparing for war.
Iona Night-Singer thought she’d overthrown the gods. Her mortal rebellion eked out a painful victory by using the gods’ own powers against them—though she lost her betrothed, Taran, in a final battle with the god of death. Months later, the war doesn’t feel over. Not with Taran gone. Especially not when the gods still answer the prayers she sings.
Angry, grieving, and with a gnawing dread that the gods will return, Iona strikes a deal with her former patron goddess: if Iona can convince Taran to follow her home from the Underworld, he’ll be free to live again. If she fails, they’ll both be trapped there forever.
No sooner does she find him, she makes a horrible discovery. The dead gods have been reborn, they are plotting revenge—and Taran, it seems, was always one of them. This reincarnated trickster god with Taran’s face no longer remembers her or the war they fought together, and she doubts not just his loyalties but his love.
Determined to stop the next war without revealing her part in the last one, Iona enters her deadliest battle yet, one where she fights to bring Taran home without him even knowing it.
Danger looms when a former priestess sails to the realm of the dead to find her fallen lover, only to discover the gods she thought she defeated are preparing for war.
NEW YORK TIMES BESTSELLER • The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series—now with bonus material exclusive to this print edition.
You know what’s worse than breaking up with your girlfriend? Being stuck with her prize-winning show cat. And you know what’s worse than that? An alien invasion, the destruction of all man-made structures on Earth, and the systematic exploitation of all the survivors for a sadistic intergalactic game show. That’s what.
Join Coast Guard vet Carl and his ex-girlfriend’s cat, Princess Donut, as they try to survive the end of the world—or just get to the next level—in a video game–like, trap-filled fantasy dungeon. A dungeon that’s actually the set of a reality television show with countless viewers across the galaxy. Exploding goblins. Magical potions. Deadly, drug-dealing llamas. This ain’t your ordinary game show.
Welcome, Crawler. Welcome to the Dungeon. Survival is optional. Keeping the viewers entertained is not.
Includes part one of the exclusive bonus story “Backstage at the Pineapple Cabaret.”
NEW YORK TIMES BESTSELLER • The apocalypse will be televised! Welcome to the first book in the wildly popular and addictive Dungeon Crawler Carl series—now with bonus material…
When the deadly werewolf Asil is gifted five blind dates by some anonymous “friends,” his reclusive life will never be the same, in this enthralling novel in stories from the #1 New York Times bestselling author of the Mercy Thompson series.
Includes two all-new stories as well as three previously published stories.
Dear Asil:
We are worried about you. A werewolf alone is a sad thing, especially at Christmastime. So we have a challenge for you: five dates in three weeks. We have taken the work out of it and connected you with five people from online dating sites. You should also know that we have informed the whole pack and instigated a betting pool. Have fun!
Sincerely,
Your Concerned Friends
When the deadly werewolf Asil is gifted five blind dates by some anonymous “friends,” his reclusive life will never be the same, in this enthralling novel in stories from the #1…
Words have power. Intentions matter. Most people come to Destiny Park for entertainment. They come to have their cards read to tell them a bit about their future. They come to walk through a beautiful park and to eat at the hotel's restaurant. They come in the hope of catching a glimpse of the Arcana, the paranormal beings who rule the Isle of Wyrd. But some people come to make a bargain with the Arcana - to change their fate. And some people come for dark purposes. When Detective Beth Fahey is sent to Destiny Park to inquire about a 'ghost gun,' she will begin a strange journey on which she must learn to navigate the Arcana's unforgiving laws and dangerous attractions. Her search will draw her into seemingly impossible cases and the secrets of her own past as tensions rise between the Arcana and their human neighbours across the river. For the Isle of Wyrd is a place where the dead ride trains to their final destinations, predators literally become prey, and seekers' true natures are revealed in the ripples of destiny unknowingly stirred in their wakes. Who will live? Who will die? And who will be lost in between?
Words have power. Intentions matter. Most people come to Destiny Park for entertainment. They come to have their cards read to tell them a bit about their future. They come to…
Zoe Ziakas enjoys a quiet life, working as a librarian in her quaint New England town. When a mysterious black book with an unbreakable latch is delivered to the library, Zoe has a strange feeling the tome is somehow calling to her. She decides to consult the Museum of Literature, home to volumes of indecipherable secrets, some possessing dark magic that must be guarded.
Here, among their most dangerous collection, the Books of Dubious Origin, Zoe discovers that she is the last descendant of a family of witches and this little black book is their grimoire. Zoe knows she must decode the family’s spell book and solve the mystery of what happened to her mother and her grandmother. However, the book’s potential power draws all things magical to it, and Zoe finds herself under the constant watch of a pesky raven, while being chased by undead Vikings, ghost pirates, and assorted ghouls.
With assistance from the eccentric staff of the Books of Dubious Origin department—including their annoyingly smart and handsome containment specialist, Jasper Griffin—Zoe must confront her past and the legacy of her family. But as their adventure unfolds, she’ll have to decide whether or not she’s ready to embrace her destiny.
Zoe Ziakas enjoys a quiet life, working as a librarian in her quaint New England town. When a mysterious black book with an unbreakable latch is delivered to the library, Zoe has…
A multiverse novel about two women who fall in love despite living in worlds that are five months apart, as they try to find a timeline that doesn’t end in disaster, in this debut novel by Annie Mare.
Tressa Fay Robeson has never been shy, which is how she’s made a name for herself as an in-demand hairstylist and social media star. So she can admit that spending her days at her hair salon and her nights with her tight-knit group of friends (and one grumpy cat) is not the kind of exciting life she’d hoped for.
When a misdirected text from a stranger leads to a flirty exchange, she surprises herself by suggesting an impulsive meetup. But the woman, Meryl, never shows. Tressa Fay brushes it off—until Meryl’s sister and friend show up at the salon demanding to know what’s going on. Because, you see, there’s no way Meryl could have texted her. Meryl has been missing for a month.
Tressa Fay and her tight-knit group of friends soon discover they aren’t dealing with a catfish, but a temporal paradox. As they come to terms with the idea of parallel universes, they realize how many times their paths have crossed like this before. But even as they understand the multiverse more and more, nothing keeps Meryl from vanishing.
As it draws closer to the moment of Meryl’s disappearance, there’s only one question Have they done enough to change the outcome, or have they done so much that none of them will make it past that fateful day in September?
A multiverse novel about two women who fall in love despite living in worlds that are five months apart, as they try to find a timeline that doesn’t end in disaster, in this debut…
Nine armies, each led by rich and powerful aliens from across the galaxy. Each team has one objective: to capture and hold the castle at the very center of the battlefield. Strategy, alliances, pitched battles, and, of course, betrayal... It all makes for great fun and even greater television.
After all, none of these powerful aliens really die when they’re playing war.
Except this time. This time, winner takes all. Those who fall, stay in the ground.
As the AI continues its rapid decline, Carl and company take advantage of the chaos. For the first time ever, the crawlers are fighting back. They are now one of the nine teams. And this season, there’s a tenth army on the playing field. The NPCs, who are normally used as nothing but cannon fodder, have become fully self-aware and formed a team of their own.
For Donut and Katia, the stakes are even higher. Only one of them will be allowed to leave this level.
If they all want to survive, they’re going to need a little help from a veteran or two.
This is it.
This is what they’ve been fighting toward.
This is war.
This inevitable ruin.
The ninth floor.
Nine armies, each led by rich and powerful aliens from across the galaxy. Each team has one objective: to capture and hold the castle at the very center of the…
У Мэллори Виридиан было несколько спокойных месяцев. Несмотря на возросший приток людей, посещающих станцию «Вечность», она не видела ничего, кроме драк в барах. Привыкшая к тому, что люди вокруг нее гибнут направо и налево, из-за отсутствия убийств, которые нужно раскрыть, она неожиданно... заскучала.
Но любимый способ человечества тратить время впустую направляется в ее сектор галактики. «Александрия», гигантский информационный корабль, который содержит весь земной Интернет, пришвартовывается за пределами Вечности и предлагает доступ ко всемирной паутине всем, кто заинтересован на борту.
И именно в этот момент убийца решает нанести удар. Когда Мэллори обнаруживает, что ее книжный агент мертв, она понимает, что должна действовать быстро, чтобы найти убийцу. С инопланетными авторитетами, одинокой жизнью, всеобъемлющим Интернетом и смертельно опасным преступлением, которое предстоит раскрыть, у Мэллори найдется работа по душе.
У Мэллори Виридиан было несколько спокойных месяцев. Несмотря на возросший приток людей, посещающих станцию «Вечность», она не видела ничего, кроме драк в барах. Привыкшая к тому,…
Thierry Villar is a well-known—even notorious— tavern poet, familiar with the rogues and shadows of that world, but not at all with courts and power. He is an unlikely person, despite his quickness, to be caught up in the deadly contests of ambitious royals, assassins, and invading armies.
But he is indeed drawn into all these things on a savagely cold night in his beloved city of Orane. And so Thierry must use all the intelligence and charm he can muster as political struggles merge with a decades-long war to bring his country to the brink of destruction.
As he does, he meets his poetic equal in an aristocratic woman and is drawn to more than one unsettling person with a connection to the world beyond this one. He also crosses paths with an extraordinary young woman driven by voices within to try to heal the ailing king—and help his forces in war. A wide and varied set of people from all walks of life take their places in the rich tapestry of this story.
A new masterwork from the internationally bestselling author of All the Seas of the World, A Brightness Long Ago, and Tigana, Written on the Dark is an elegant tour de force about power and ambition playing out amid the intense human need for art and beauty, and memories to be left behind.
Thierry Villar is a well-known—even notorious— tavern poet, familiar with the rogues and shadows of that world, but not at all with courts and power. He is an unlikely person,…
For Brynla Aihr, crime and survival have always gone hand in hand. Ever since she escaped the fanatical dragon-worshipping cult that controls her homeland, she’s had to carve out a life doing the unthinkable: stealing dragon eggs. Egg theft is illegal and, in most cases, fatal. To breach a dragon’s nest means a harrowing journey through the ancient wards spelled to keep the monstrous beasts confined. Dragons can’t get out and only those with a death wish can get in.
Despite the risks, dragon eggs are highly coveted for their magic. An illegal trade flourishes under competing criminal empires, and Brynla’s loyalty has always been to the highest bidder. Until she finds herself kidnapped and blackmailed by Lord Andor, a formidable lieutenant of House Kolbeck, and thrust into the dangerous political games of rivaling dynasties.
Brynla and Andor clash at every turn, sparking heat in ways Brynla’s never felt before. But in a world that’s prophesized to return to the dragons, and rife with betrayal and secrets at every turn…how close to the flames is she willing to stand?
For Brynla Aihr, crime and survival have always gone hand in hand. Ever since she escaped the fanatical dragon-worshipping cult that controls her homeland, she’s had to carve out…
A pantheon of forgotten gods. An old grudge between a talk show host, an heiress, and the man they shattered along the way. A rapidly deteriorating AI system. An inconvenient tiara upon the head of a friend.
It is bedlam on the eighth floor.
As management reels from the unexpected conclusion of the seventh level, the surviving crawlers stumble onto the eighth and find themselves scattered. It’s a map based on Earth’s final days before the collapse, where ethereal, intangible ghosts of humanity go about their lives, oblivious of the impending doom. Living amongst these ghosts are monsters based in Earth lore. “Legendary” creatures tied to the geographical location they inhabit.
Each team of crawlers is given a task: find and capture six of these beasts. The captured monsters will be turned into cards. Cards that can be summoned into battle again and again. The stronger, the deadlier, the better.
At the end of the floor, the bad guys will also have decks, and they will have some of the most powerful cards available. So it’s crucial to assemble the toughest squad possible.
But, like always, there is a catch. There’s always a catch.
As Carl and Donut know all too well, just because someone is captured, it doesn’t mean they have been tamed.
Her name is Shi Maria. She’s easily the most powerful monster in their area. If they want to survive, they must capture her. But she is no ordinary beast. She’s intelligent. She was once married to a god, a god who is now missing. Her special attack is known to drive one insane. They call her the Bedlam Bride.
“Beware, beware. Beware the Eye of the Bedlam Bride”
A pantheon of forgotten gods. An old grudge between a talk show host, an heiress, and the man they shattered along the way. A rapidly deteriorating AI system. An inconvenient…
Attention. Attention. The gates are down. The hunters are loose. Run, Run, Run.
A lush jungle teeming with danger. Savage dinosaurs seeking blood. A fallen princess intent on vengeance. A mysterious, end-of-floor celebration for the top crawlers, dubbed “The Butcher’s Masquerade.”
The sixth floor. The Hunting Grounds.
As the remaining crawlers battle for their lives, a new, terrible threat looms. Outside tourists are finally allowed to enter the game, and they are here and ready to hunt. Among them is Vrah, a famed and veteran hunter, intent on collecting the biggest trophy of her career.
But their prey is far from harmless, and this season they are fighting back.
Dungeon Crawler Carl and Princess Donut return in book five of the acclaimed litrpg series.
Attention. Attention. The gates are down. The hunters are loose. Run, Run, Run.
A lush jungle teeming with danger. Savage dinosaurs seeking blood. A fallen princess intent on…
You failed a quest less than five minutes after you received it. Now that’s talent.
A floating fortress occupied by warrior gnomes. A castle made of sand. A derelict submarine guarded by malfunctioning machines. A haunted crypt surrounded by lethal traps.
It was supposed to be easy. One bubble. Four castles. Fifteen days. Capture each one, and the stairwell is unlocked.
Here's the thing. It's never easy. Carl and his team can't go it alone. Not this time. They must rely on the help of the low-level, I-can't-believe-these-idiots-are-still-alive crawlers trapped in the bubble with them. But can they be trusted?
Welcome, Crawler. Welcome to the fifth floor of the dungeon.
New Achievement! Total, Utter Failure.
You failed a quest less than five minutes after you received it. Now that’s talent.
A floating fortress occupied by warrior gnomes. A…
ABOUT THE IRRESISTIBLE URGE TO FALL FOR YOUR ENEMY
Loyalties are tested in this enemies-to-lovers romantasy set in an alternate England following an assassin and a healer forced to work together to cure a fatal disease, all while resisting the urge to kill each other—or, worse, fall in love.
When Osric Mordaunt, member of the Fyren Order of assassins, falls ill, he realizes he needs the expertise of a very specific healer. As fate would have it, that healer belongs to an enemy faction, the Haelan Order.
Aurienne Fairhrim and her fellow Haelan are inundated by sick children suffering from an outbreak of a long-forgotten Pox. Unable to get the funding needed to launch an immunization programme, the Haelan Order is desperate for money—so desperate that when Osric breaks into their headquarters to bribe Aurienne to heal him, she is forced to accept.
As Osric and Aurienne work together to solve not only his illness but the mysterious reoccurrence of the Pox, they find themselves ardently denying an attraction, which only fuels the tension between them.
ABOUT THE IRRESISTIBLE URGE TO FALL FOR YOUR ENEMY
Loyalties are tested in this enemies-to-lovers romantasy set in an alternate England following an assassin and a healer forced…